QUICK START: My first EVE project

Now we will lead you on the configuration of your personal KNX project starting from the ETS group import.
Here you will find all the basic information to begin your first project using EVE System.
Further detailed information and guides can be found on the User Manuals menu.

Contents

1 Gateway creation

2 Components configuration

3 ETS groups import

4 Upload to the server

5 Real time connection

6 Classic interface creation

7 Upload to the server

8 EVE Remote login

9 Interface usability

10 Remote connection

1 Gateway creation

Let’s start a new project from scratch. Select “File” from the EVE Manager menu and choose “New”.

Now proceed with creating a new KNX gateway that connects EVE Server to the KNX bus.

Please refer to 1.1 paragraph of “Project workflow”.

2 Components configuration

Let’s switch to Components tab.

Drag and drop all the components you need on your KNX project from “Components library” to “My components” area.

You can also organize components into different groups. Click on the “+” icon on the top right of Components tab.

Doing so a new group will be created. Set the title then drags and drop components into it.

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3 ETS groups import

We are now going to import an ETS project in order to speed up the components’ configuration process.

Select “Tools” on the EVE Manager menu and choose “Import” –> “ETS groups (.esf)” (ETS project exported to an OPC file).

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Load your .esf file and a tree of your ETS project components will appear in a new window.

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Now select the specific component you want to configure on “My components” area.

Drag & drop the KNX configuration address from the ETS project windows to its properties area.

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Do this with all the components you need in your new project.

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4 Upload to the server

Save the project then select “Project” on EVE Manager menu and choose “Upload to server”.

A new window will pop up. Be sure to enter all the correct data.

Select “Ok” and the current project will be uploaded to the server.

Please refer to 1.3 paragraph of “Project workflow”.

5 Real time connection

Select “Project” on the EVE Manager menu and choose “Connect”.

A new window will pop up. Be sure to enter all the correct data.

Select “Ok” and EVE Manager server will connect automatically with the server.

Once connected it will be possible to check in real time if the component’s configuration was correct.

Please refer to 1.4 paragraph of “Project workflow”.

6 Classic interface creation

Switch to Classic Interface tab.

Select “Icon tab” and then “EVE Icons” on the area on the right of the screen.

Drag & drop icons on empty squares on the area on left of the screen (Icons or scenarios).

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Doing so we will set the icons we want as main menu (first level) of your user interface menu.

You are free to set also a second menu relative to the icon set on the first level.

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Select “My components” tab, then drag & drop components on the interface (third and fourth levels).

Doing so we will choose the components we want to control relative to the first and second set menu.

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7 Upload to the server

Save the project then select “Project” on the EVE Manager menu and choose “Upload to server”.

A new window will pop up. Be sure to enter all the correct data.

Select “Ok” and the current project will be uploaded to the server.

Please refer to 1.6 paragraph of “Project workflow”.

8 EVE Remote login

Run your EVE Remote Classic.

Press  “+” icon on top right of the corner. It will allow adding a new account.

Choose a title then enter the EVE Server IP address, User ID and User Password of the user.

Once you have finished go back to the welcome panel and click on the new account in order to connect.

Please refer to 1.7 paragraph of “Project workflow”.

9 Interface usability

This is the visual result of the interface created on EVE Manager software.

The first icon you see is the icon set on the first level of your interface, then come all the others.

Select the icon on the main menu and go deeper in order to find components to control as arranged on EVE Manager.

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Play the switch ON and OFF on EVE Remote and check light working on your installation.

10 Remote connection

When connecting remotely to the installation through a mobile device, you need to sign in with a new account.

You need to sign in with a local IP address to access from the inside and with a static IP address to access remotely.

EVE avoids this rule and simplifies the remote connection to the installation.

What you need to do is just open the Port 18000 of the router to access to EVE Remote Map remotely.

You can immediately test this feature of the system just disconnecting to your domestic wifi connection and making use of the 3G connection. Doing so, it will be as if you get access to the installation remotely. If you have successfully opened the Port 18000 it won’t be necessary to do anything else than run the App and get access to the same account.

Contents

11 New user creation

12 Map interface creation

13 Interface usability

New Map interface

We are now going to design a new user interface with a different style. In fact, there are two different user interface styles with a completely different visualization. It will be necessary to create a new user on EVE Manager configurator software due to the fact that each user has its own interface style. To control the building with both interface styles, you will need to create 2 different users.

11 New user creation

Firstly we need to know how to add a new user to our project.

You may have noticed the information which is displayed on top of EVE  Manager window:

Connected user: admin – Current user: admin – Current project: n.d.

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Till this moment we have worked as admin (connected user) on the admin interface (current user).

We are now going to add a new user to the project. Select “Project” on the EVE Manager menu, then “User”.

Click the “Add new” command and the “User Management” window will appear in front of you.

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Choose “Name” and “Password” for the new user and confirm the new user creation.

In this sample case, I chose the following authentications: Name: map user – Password: password

You will be asked to choose which interface style you are going to arrange for the new user.

When choosing “User interface style: Map”, further settings appear below.

After creation the software will switch to the new current user:

Connected user: admin – Current user: map user – Current project: n.d.

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Now we can start working on the new user interface creation for EVE Remote Map style App.

12 Map interface creation

Switch to Map Interface tab. This tab is arranged into two different areas:

1. Icons / My components area (right area) which contains EVE icons and all components of your project;

2. Interface area (left area) where you will arrange the user interface.

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Select “Icon tab” and then “EVE Icons” on the right area of the screen.

Drag & drop icons on empty squares on the left area of the screen (Icons or scenarios).

Doing so we will set the icons we want as main menu (primary bar) of our user interface.

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You now have the chance to edit this icon. Double click on it and the “Editing” window will pop up.

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You now have the chance to set a secondary menu accordingly to each new level of the primary menu.

In order to do this just click “+” icon next to the “Untitled” tab on top of the canvas area.

You can add as many secondary menu tabs as you want for each level of the main menu.

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You now have the chance to edit the tab. Double click on the tab and the “Editing” window will pop up.

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We can now focus on the Interface area where we will drag & drop components to control.

You have the chance to customize the Interface area using the commands below for the background setting.

“Select file” allows you to choose a background for the selected secondary menu.

You can make it visible or not and also choose a background color for the specific secondary menu tab.

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Now select “My components” tab on the right area of the interface screen.

Drag & drop components you want to control on the Interface area.

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You now have the chance to edit these icons. Double click on them and the “Editing” window will pop up.

13 Interface usability

This is the visual result of the interface created on EVE Manager software.

The first icon you see on left is the icon set on the primary menu of your interface.

The icons you see on top are the icons set as a secondary menu of the selected main menu icon.

Centrally the Interface area relative to the selected secondary menu icon as result of what created on EVE Manager.

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Switches are displayed as empty icons which light up when selected.

Play the switch ON and OFF on EVE Remote and check light working on your installation.

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